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Hollow Knight: Silksong tools: all 64 red, blue and yellow tools and silk skills

Every tool Hornet can equip, by colour, and her silk skills, with the uses each one holds and its in-game description.

Red tools

  • Cogfly

    Cogfly

    4 uses

    Winged cogwork companion that will seek nearby foes and attack.

  • Cogwork Wheel

    Cogwork Wheel

    5 uses

    Expanding circular blade powered by a cogwork motor.

    Propels forward, slicing through foes.

  • Conchcutter

    Conchcutter

    8 uses

    Spiral weapon fashioned from a hardened conchspire.

    Thrown at an angle, it can ricochet and catch prey off guard.

  • Curveclaw

    Curveclaw

    8 uses

    Arched sharpbone used by hunters to take down flying prey.

  • Curvesickle

    Curvesickle

    8 uses

    Radial sharpbone used by skilled hunters to take down dangerous prey.

  • Delver’s Drill

    Delver’s Drill

    9 uses

    Rotary tool used for boring into bone and rock.

    Drives the wielder downwards, while spinning the drill with destructive force.

  • Dustpillo

    Dustpillo

    6 uses

    Fabric pouch packed with unstable powder.

    Explodes on impact with enemies or when ignited by its fuse.

  • Flea Brew

    Flea Brew

    3 uses

    Invigorating beverage prepared by the Flea Caravan.

    Temporarily increases the speed of movement and attacks.

  • Flintslate

    Flintslate

    3 uses

    Sharpening slate made from cut and polished Flintgem.

    Temporarily super heats the needle’s blade, imbuing each slash with flame and increasing lethality.

  • Longpin

    Longpin

    10 uses

    Weighted pin and haft, formed to pierce tough shells.

  • Needle Phial

    Needle Phial

    Tool designed to extract and store fluids.

    To pierce its target, the Needle Phial must first be charged to full tension.

  • Pimpillo

    Pimpillo

    4 uses

    Fabric pouch filled with volatile material.

    Explodes on impact with enemies or when ignited by its fuse.

  • Plasmium Phial

    Plasmium Phial

    3 uses

    Spear-phial containing Plasmium.

    Injecting the liquid allows one to gain health beyond their natural limits.

  • Rosary Cannon

    Rosary Cannon

    80 uses

    Repurposed mechanism from the base of a rosary stringing machine.

    Rosaries must be inserted to reload the cannon.

  • Silkshot

    Silkshot

    8 uses

    Ancient weapon of the Weavers, repaired to its original form.

    Uses shell canisters and the wielder’s own Silk to fire.

  • Snare Setter

    Snare Setter

    5 uses

    Trap-setting tool of the Weavers. Lays a Silk rune that ignites when foes come into contact.

    Uses shell canisters and the wielder’s own Silk.

  • Sting Shard

    Sting Shard

    6 uses

    Lethal trap formed of tightly bound blades.

    Once placed, the trap will pierce enemies that come into contact.

  • Straight Pin

    Straight Pin

    12 uses

    Light throwing tool, designed for rapid attacks.

  • Tacks

    Tacks

    5 uses

    Short pins designed to be scattered along the ground.

    The sharp points will pierce any enemy who steps upon them.

  • Threefold Pin

    Threefold Pin

    10 uses

    Flat, layered weapon, crafted to be thrown in a set.

  • Throwing Ring

    Throwing Ring

    10 uses

    Hardened throwing weapon of the warrior Shakra.

    Blunt force weapon that rebounds between enemies and hard surfaces.

  • Voltvessels

    5 uses

    Convertible orbs containing electricity.

    The vessels can be thrown as a bola for an explosive discharge or staked as a spear to release a column of energy.

Blue tools

  • Claw Mirror

    Claw Mirror

    Theatrical tool of a vainglorious bug.

    When binding, emits a dazzling flash that damages surrounding enemies.

  • Claw Mirrors

    Claw Mirrors

    Twin theatrical tools of a vainglorious bug.

    When binding, emits a searing blast that damages surrounding enemies.

  • Druid’s Eye

    Druid’s Eye

    Amulet of protection formed from Mossberries.

    As the bearer takes damage, the amulet weeps a green elixir that will form into Silk.

  • Druid’s Eyes

    Druid’s Eyes

    Powerful amulet of protection formed from many Mossberries.

    As the bearer takes damage, the amulet weeps a green elixir that will form into Silk.

  • Egg of Flealia

    Egg of Flealia

    Icon of the mythical mother flea, passed down from caravans of old. A symbol of protection and kinship.

    Decreases the cost of Silk Skills while health is full.

  • Fractured Mask

    Fractured Mask

    1 uses

    Old bug’s skull carved for protection. Shields against critical damage but shatters on impact.

    If shattered, the mask will be repaired while resting at a bench.

  • Injector Band

    Injector Band

    Brace of surgical pins from the Whiteward. Used to forcefully insert Silk deep inside a bug’s shell.

    Increases the speed of binding.

  • Longclaw

    Longclaw

    Talisman fashioned from the talon of a large predator.

    Increases the range of needle attacks.

  • Magma Bell

    Magma Bell

    Forged iron bell, crafted to ward against the intense heat of the Deep Docks.

    Reduces the damage taken from flame and magma.

  • Memory Crystal

    Memory Crystal

    Reflective stone with mnemonic properties.

    When taking damage, a memory of the bearer is formed of crystal. The memory will shatter into sharp spines if an enemy comes into contact.

  • Multibinder

    Multibinder

    Elaborate, etched Weaver spindle, usable only by wielders of Silk.

    Extends the act of binding, but increases its healing effect.

  • Pin Badge

    Pin Badge

    Emblem of the Order of the Pinstress, the old blademasters of Pharloom.

    Reduces charge time of Needle Strike.

  • Pollip Pouch

    Pollip Pouch

    Pouch containing a fast-acting venom drawn from a flower’s heart.

    Applies venom to equipped tools.

  • Quick Sling

    Quick Sling

    Taut-drawing mechanism built from reed and bone, intended for mounting on the limb of a bug.

    Doubles the number of tools thrown.

  • Reserve Bind

    Reserve Bind

    1 uses

    Ornate artefact of the Citadel, able to hold a Bind’s worth of Silk. Used when healing is needed and one’s natural resources run low.

    The Reserve Bind will be restored when resting at a bench.

  • Sawtooth Circlet

    Sawtooth Circlet

    Flexible belt of serrated metal teeth, able to be affixed to the hem of a cloak.

    Flaring the cloak will spin the blades, damaging surrounding enemies.

  • Snitch Pick

    Snitch Pick

    Hooked tool for the forceful retrieval of loot from bugs and husks.

    Harpoon into foes to steal rosaries and shell shards, while causing additional damage.

  • Spool Extender

    Spool Extender

    Silk-storing tool of the Citadel, fashioned after an artefact of the Weavers.

    Allows the storing of additional Silk beyond one’s natural abilities.

  • Volt Filament

    Volt Filament

    Charged organ from a defeated Voltvyrm.

    Can be coiled around thread, imbuing Silk Skills with electric charge.

  • Warding Bell

    Warding Bell

    Holy bell inscribed with a hymn of protection.

    Shields the bearer as they bind their wounds.

  • Weavelight

    Weavelight

    Gleaming apparatus of Weaver make. Its core emits a faint glow.

    Increases the speed of Silk regeneration.

  • Wispfire Lantern

    Wispfire Lantern

    Broken iron lantern containing smouldering wispfire.

    Wisps will spawn from the lantern and burn foes, at the cost of Silk.

  • Wreath of Purity

    Wreath of Purity

    Fragile band woven of reed and leaf, crafted to repel Muckmaggots.

    If broken, the wreath will be repaired while resting at a bench.

Yellow tools

  • Ascendant’s Grip

    Ascendant’s Grip

    Gilded piton that allows one to hold in place while on a wall.

  • Barbed Bracelet

    Barbed Bracelet

    Vicious bracelet worn by those who believe they have not been duly punished.

    Increases damage taken, but also increases damage dealt by the needle.

  • Compass

    Compass

    Intricate tracking device, carved from shell.

    When equipped, the bearer’s location will be marked on their map.

  • Dead Bug’s Purse

    Dead Bug’s Purse

    Discarded purse of a fallen pilgrim.

    Allows the bearer to retain some rosaries upon defeat.

  • Magnetite Brooch

    Magnetite Brooch

    Holy stone inscribed with a prayer for rosaries.

    Any loose beads will be pulled toward the wearer.

  • Magnetite Dice

    Magnetite Dice

    Playthings carved from magnetic material.

    Used in simple games and believed to bring luck to the bearer.

  • Scuttlebrace

    Scuttlebrace

    Artificial spine that clasps tight around the shell.

    Enhances the wearer’s innate flexibility, allowing rapid retreat.

  • Shard Pendant

    Shard Pendant

    Crude trinket worn by collectors and crafters.

    Allows one to collect more shell shards from defeated creatures.

  • Shell Satchel

    Shell Satchel

    Quick access container formed from an old shell.

    Increases the quantity of crafted tools.

  • Silkspeed Anklets

    Silkspeed Anklets

    Experimental anklets of Weaver make.

    Draws upon the wearer’s own Silk to increase sprinting speed.

  • Spider Strings

    Spider Strings

    Sophisticated Weaver device. Resonates with music played to amplify and enhance a performance.

    Expands and strengthens the effects of the Needolin.

  • Thief’s Mark

    Thief’s Mark

    Symbol worn to identify oneself to fellow thieves.

    Gain extra rosaries from defeated enemies, but lose some rosaries on taking damage.

  • Weighted Belt

    Weighted Belt

    Heavy band favoured by those with an unsteady step.

    The wearer will recoil less when striking foes and will not be flung as far when taking damage.

Skills

  • Cross Stitch

    Cross Stitch

    Deflective technique of a creature spun from thread. Bind Silk around the needle to deflect enemy attacks and instantly strike back.

  • Pale Nails

    Pale Nails

    Technique taken from the primal source of Silk. Spin talons from thread that seek out enemies.

  • Rune Rage

    Rune Rage

    Forgotten Weaver technique. Sew rending runes upon one’s enemies.

  • Sharpdart

    Sharpdart

    Deadly Weaver technique. Pierce through enemies in a blur of blade and Silk.

  • Silkspear

    Silkspear

    Deadly Weaver technique. Throw the needle forward with force amplified by coiled Silk.

  • Thread Storm

    Thread Storm

    Deadly Weaver technique. Cast the needle in a whirl of Silk around oneself, lashing foes.

Text and images from the game files (build 30000, read 2026-11-14).

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