Analysis9 min read
How to Get More Spirit in PoE2: Every Source & Skill Reservations
The ways to raise your Spirit in Path of Exile 2 patch 0.5: campaign bosses, sceptres and other gear, the Soul Core of Azcapa, uniques and passives, plus a table of what all 65 Spirit-reserving skills cost.

Contents
- Spirit from the campaign: three bosses, 100 Spirit
- Spirit from gear: sceptres, body armour, amulets, and Soul Cores
- Spirit from the passive tree and ascendancies
- What every skill reserves: the full Spirit table
- Minion gems reserve less as they level
- What changes in 1.0
- Frequently asked questions
- How much Spirit do you get from the campaign in PoE2?
- How do you get more Spirit in PoE2 beyond the campaign?
- Do minions cost less Spirit at higher gem levels in PoE2?
- What reserves the most Spirit in PoE2?
- Where is the King in the Mists in PoE2?
- Sources
Spirit is the resource that Path of Exile 2 uses for persistent skills: auras, heralds, permanent minions, banners, and meta gems all reserve a chunk of it while they stay active, and turning the skill off frees that Spirit again. Unlike PoE1's mana reservation, Spirit is a separate pool, so if you're wondering how to get more Spirit in PoE2, the short answer is: finish three campaign boss fights for a fixed 100 Spirit, then stack more from a sceptre, a body armour or amulet roll, a Soul Core of Azcapa, a handful of unique items, and a few passive tree nodes. Levelling your minion gems also frees Spirit, because they reserve less at higher gem levels. This guide walks through the main confirmed sources as of patch 0.5, flags what changes when the campaign is restructured in 1.0, and lays out a full table — taken from our own dataset of the game files — of exactly what every persistent skill reserves.
Spirit from the campaign: three bosses, 100 Spirit
Characters start with 0 Spirit. The campaign hands out a fixed 100 maximum Spirit from three boss kills, each of which drops a skull item you must pick up and consume to actually claim the Spirit:
| Boss | Where | Item | Spirit |
|---|---|---|---|
| The King in the Mists | Act 1, Freythorn (an optional area) | Gembloom Skull | +30 |
| Ignagduk, the Bog Witch | Act 3, Azak Bog | Gemrot Skull | +30 |
| Lythara, the Wayward Spear | Interlude, Kriar Village | Gemcrust Skull | +40 |
That's 30 + 30 + 40 = 100 Spirit, the same for every character in patch 0.5.
Important 1.0 change: version 1.0 arrives on December 11, 2026 and completes the campaign with Acts 5 and 6. Press reports of Grinding Gear Games' ExileCon reveal, MMOPixel's among them, say the temporary Interlude acts are removed at the same time, which means the final +40 Spirit — currently from Lythara in the Interlude — will have to come from somewhere else. GGG hasn't said where. We'll update this section as soon as the 1.0 patch notes land, expected about a week before release.
Spirit from gear: sceptres, body armour, amulets, and Soul Cores
Past the campaign's 100, gear is the main lever for pushing your Spirit pool higher.
- Sceptres come with 100 Spirit built in and can roll increased Spirit on top.
- Body Armour and Amulets can roll a flat +Spirit modifier. Together with sceptres, these three slots are the main gear sources for Spirit.
- Soul Core of Azcapa: socketed into a weapon, it grants +15 Spirit (guides such as How To Play Hub specify a martial weapon, which by their account rules out sceptres, wands and staves). It comes from the Trial of Chaos, and the Trial's bosses can drop it. See our Soul Core of Azcapa page for details.
A number of unique items also carry flat or percentage Spirit modifiers. Here are the largest flat Spirit bonuses in our dataset:
| Unique item | Base | Spirit modifier |
|---|---|---|
| Enfolding Dawn | Pilgrim Vestments | +100 to Spirit |
| Alpha's Howl | Armoured Cap | +100 to Spirit |
| Soul Mantle | Sacrificial Mantle | +75 to Spirit |
| Chober Chaber | Leaden Greathammer | +50 to Spirit |
| Pariah's Embrace | Cloaked Mail | +50 to Spirit |
| Prism Guardian | Sectarian Crest Shield | +50 to Spirit |
| Silks of Veneration | Enlightened Robe | +(30-50) to Spirit |
| Gloamgown | Elementalist Robe | +(30-40) to Spirit |
Our dataset lists 22 unique items with a Spirit modifier in total, including the sceptres Font of Power and Sylvan's Effigy, which roll percentage-increased Spirit, and the quarterstaff Matsya, which instead makes skills reserve 50% less Spirit. For the full list of unique sceptres, see our unique sceptres page. We don't track prices or drop availability for these items, so treat this as a list of what exists, not a buying guide.
Spirit from the passive tree and ascendancies
Only a few passive tree nodes touch Spirit directly. According to Timesaver, notables such as Lord of Horrors and Easy Going lower minion Spirit reservation, while Profane Commander affects Spirit itself. To find the Spirit nodes within reach of your build, search the tree yourself in our passive tree planner. Some ascendancies add Spirit too: in the game data on our Infernalist page, the Infernalist's Beidat's Will reserves 25% of your Life and grants +1 to maximum Spirit per 25 maximum Life. For the rest, see each ascendancy's passives on our ascendancy class list.
What every skill reserves: the full Spirit table

Most skills reserve the same amount at every gem level. Heralds, banners and most buffs and auras sit at 30 Spirit, while meta gems range from 30 (Cast on Minion Death, Barrier Invocation, Reaper's Invocation) to 100 (Cast on Critical, Cast on Dodge, Cast on Elemental Ailment). The eight skeletal minion gems are the exception — they reserve far more at gem level 1 and fall sharply as you level them (see the next section). Here is the full list from our dataset of 65 skills that reserve Spirit, sorted low to high by their level-1 reservation. 33 of these are in our Spirit Gems list; the rest are persistent minion, banner, invocation, and buff skills in our Skill Gems list.
Blasphemy has no fixed reservation in our data: it turns the curses socketed in it into auras, so its Spirit cost depends on which curses you use.
Minion gems reserve less as they level

One of the most practical ways to free up Spirit without buying new gear is simply to level your minion gems. Our data shows reservation dropping sharply between gem level 1 and level 20 across all eight skeletal minions:
| Minion | Level 1 | Level 20 |
|---|---|---|
| Skeletal Warrior | 60 | 20 |
| Skeletal Cleric | 60 | 20 |
| Skeletal Reaver | 90 | 30 |
| Skeletal Sniper | 90 | 30 |
| Skeletal Arsonist | 90 | 39 |
| Skeletal Frost Mage | 120 | 39 |
| Skeletal Storm Mage | 120 | 39 |
| Skeletal Brute | 165 | 48 |
Skeletal Brute alone falls from 165 Spirit at level 1 to 48 at level 20 — a difference big enough to fit an extra herald or aura once the gem is leveled. If your build runs multiple skeletal minions, prioritizing gem levels is often cheaper than chasing more Spirit on gear.
What changes in 1.0
Path of Exile 2 leaves Early Access with version 1.0 on December 11, 2026, and Acts 5 and 6 complete the campaign. As noted in the campaign section, press reports of the ExileCon reveal say the Interlude acts go away, so the source of the final +40 Spirit, Lythara, the Wayward Spear, will change; Grinding Gear Games hasn't said how or where, and we won't guess. Coverage of the reveal, such as U4N's, also reports a revamped passive tree, and our reservation table and unique item list come from the 0.5 game data, so these values may change in 1.0. We'll update this guide from the 1.0 patch notes, expected about a week before launch.
For everything else changing in the full release, see our Path of Exile 2 1.0 hub.
Frequently asked questions
How much Spirit do you get from the campaign in PoE2?
In patch 0.5, a fixed 100 maximum Spirit, from three boss kills: +30 from the King in the Mists in Act 1, +30 from Ignagduk, the Bog Witch in Act 3, and +40 from Lythara, the Wayward Spear in the Interlude. Each boss drops a skull item you need to pick up and consume to claim the Spirit.
How do you get more Spirit in PoE2 beyond the campaign?
Through gear: a sceptre (100 Spirit built in, plus possible increased Spirit rolls), a body armour or amulet with a flat +Spirit modifier, a Soul Core of Azcapa socketed into a weapon for +15 Spirit, select unique items, and a handful of passive tree notables.
Do minions cost less Spirit at higher gem levels in PoE2?
Yes. Minion gems reserve far more Spirit at gem level 1 and fall sharply as they level. For example, Skeletal Brute drops from 165 Spirit at level 1 to 48 at level 20, and Skeletal Warrior drops from 60 to 20.
What reserves the most Spirit in PoE2?
Among the skills in our dataset with a fixed cost, Skeletal Brute reserves the most at gem level 1 (165 Spirit), followed by Skeletal Frost Mage and Skeletal Storm Mage at 120 each. Minion costs fall as the gems level (Skeletal Brute is down to 48 at level 20), so at gem level 20 the flat 100-Spirit skills reserve the most: Archmage, Cast on Critical, Cast on Dodge, Cast on Elemental Ailment, Eternal Rage, Rhoa Mount and Trinity. Most buffs, heralds and auras reserve a flat 30 Spirit at every level.
Where is the King in the Mists in PoE2?
The King in the Mists is found in Freythorn, an optional area in Act 1. Defeating this boss and picking up the Gembloom Skull it drops grants +30 maximum Spirit.



