
AoE, Melee, Strike, Physical, Payoff
Tier: 7
Cast Time: 1s
Attack Damage: 50% of base
Requires 100 Dex
Lunge at a target and skewers them. Hitting an enemy that has suffered Blood Loss will cause a blood explosion and also Consume Bleeding. This skill cannot be Ancestrally Boosted.
Dash
base melee dash range: 50
total attack time + ms: 150
melee conditional step distance: 15
blood hunt X blood loss consumed to explode: 1
melee defer damage prediction
is area damage
cannot cause bleeding
skill track enemy blood loss
precise cursor targeting uses contact point height offset
Explosion
active skill base area of effect radius: 13
blood hunt skill area of effect +% final per X blood loss consumed up to 500%: 10
blood hunt explosion % blood loss to deal as life loss: 25
blood hunt X blood loss consumed for skill area of effect +% final
melee defer damage prediction
is area damage
cannot cause bleeding
skill track enemy blood loss
precise cursor targeting uses contact point height offset
display statset hide usage stats
quality display active skill base area of effect radius is gem