
Slot: accessory
accessory, cold, fire, life
Variants: 2 (Pre 0.5.0 / Current)
Introduced: 0.1.0
+(20-30)% to Fire Resistance
+(20-30)% to Fire Resistance
+(40-60) to maximum Life
+(20-30)% to Fire Resistance
-(15-10)% to Cold Resistance
You take Fire Damage instead of Physical Damage from Bleeding
Fire Damage also Contributes to Bleeding Magnitude
Bleeding you inflict deals Fire Damage instead of Physical Damage
Blistering Bond (Ruby Ring): +(20-30)% to Fire Resistance; +(40-60) to maximum Life; +(20-30)% to Fire Resistance