PoE2 Unique Maces
All 24 unique maces in Path of Exile 2 (patch 0.5), with requirements and every mod as the game shows them. Type a name or a mod to filter.
Brain RattlerStudded GreatclubRequires: Level 16, 31 StrAdds 1 to (110-115) Lightning Damage(10-15)% increased Attack SpeedAll damage with this Weapon causes Electrocution buildup
Brutus' Lead SprinklerMorning StarRequires: Level 45, 80 StrGrants Skill: Level (1-20) Molten ShowerHits with this Weapon have 5% chance to Trigger Molten Shower per 25 Strength(80-120)% increased Physical Damage(5-10)% increased Attack Speed+(15-25) to Strength5 to 10 Added Attack Fire Damage per 25 Strength
Brynhand's MarkWooden ClubAdds (10-14) to (16-20) Physical Damage+(30-50) to Accuracy Rating20% reduced Attack Speed+(10-20) to StrengthCauses Double Stun Buildup
Chober ChaberLeaden GreathammerRequires: Level 33, 60 Str+100 Intelligence RequirementAdds (58-65) to (102-110) Physical Damage+(80-100) to maximum Mana+50 to Spirit+(2-3) to Level of all Minion SkillsIncreases and Reductions to Minion Damage also affect you
FrostbreathSlim MaceRequires: Level 10, 21 StrAdds (8-12) to (16-20) Physical DamageAdds (8-12) to (16-20) Cold Damage+5% to Critical Hit ChanceAll Damage from Hits with this Weapon Contributes to Freeze BuildupCulling Strike against Frozen Enemies
HoghuntFelled GreatclubAdds (16-20) to (23-27) Physical Damage+15% to Critical Hit Chance10% reduced Attack Speed+10 to StrengthMaim on Critical Hit
Hrimnor's HymnOak GreathammerRequires: 11 StrCauses (20-40)% increased Stun Buildup(80-120)% increased Physical Damage+(10-15) to StrengthGain (10-20) Life per enemy killedSlam Skills you use yourself cause an additional Aftershock
Marohi ErqiTotemic GreatclubRequires: Level 60, 89 StrCrushes Enemies on Hit+150 Strength Requirement(600-700)% increased Physical Damage-(300-200) to Accuracy Rating35% reduced Attack SpeedCauses (40-60)% increased Stun BuildupHeavy Stuns Enemies that are on Full Life
MjölnerTorment ClubRequires: Level 65, 114 StrGrants Skill: Level (1-20) Thundergod's Wrath+200 Intelligence Requirement+100 Strength Requirement(250-350)% increased Physical Damage(10-20)% increased Attack Speed+(2-4) to Level of all Lightning Skills
NebulochBrigand MaceRequires: Level 33, 60 StrAdds (39-48) to (69-79) Physical Damage+(20-30)% to Critical Damage BonusAdds (25-36) to (44-55) Chaos damageAttacks consume an Endurance Charge to Critically HitTake 100 Chaos damage per second per Endurance Charge
OlrovasaraTorment ClubRequires: Level 65, 114 StrAdds 1 to (60-80) Lightning Damage+(300-400) to Accuracy Rating(5-30)% increased Attack SpeedOn Hitting an enemy, gains maximum added Lightning damage equal tothe enemy's Power for 20 seconds, up to a total of 500
QuecholliCrumbling MaulRequires: Level 38, 68 StrCauses Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage(100-150)% increased Physical Damage+(10-15) to all AttributesGain 30 Life per enemy killedHits with this Weapon have no Critical Damage BonusThis Weapon's Critical Hit Chance is 100%
Sadist's MercyFlanged MaceRequires: Level 67, 134 StrGrants Skill: Level (1-20) Harbinger of Madness(240-300)% increased Physical Damage+(5-8)% to Critical Hit Chance(14-22)% increased Attack SpeedHits with this Weapon inflict (2-5) Gruelling MadnessEnemies in your Presence have additional Power equal to their Gruelling Madness
Sculpted SufferingWarpickRequires: Level 22, 41 Str+(5-10)% to Critical Damage BonusAdds (21-26) to (25-31) Physical Damage(10-15)% increased Attack SpeedBreaks Armour equal to 40% of damage from Hits with this weaponFully Armour Broken enemies you kill with Hits Shatter
Seeing StarsPlated MaceRequires: Level 26, 48 StrMarching MaceAdds (24-31) to (36-46) Cold DamageAdds (1-5) to (66-90) Lightning Damage(10-20)% increased Attack SpeedEnergy Generation is doubled
Serle's GritKalguuran ForgehammerRequires: Level 47Grants Skill: Level (1-20) Runic TemperingHas 3 SocketsMaximum Quality is 40%Adds (23-30) to (35-55) Physical Damage+(20-30) to StrengthSkills which Empower an Attack have (10-20)% chance to not count that Attack(40-50) to (80-100) added Physical Thorns damage per Runic Plate
ShyabaTemple MaulRequires: Level 28, 52 Str+50 Dexterity Requirement-15 Strength Requirement(80-120)% increased Physical Damage50% increased Attack Speed(15-25)% increased Light RadiusAlways Hits
The Empty RoarCultist GreathammerRequires: Level 22, 41 StrStrikes deal Splash DamageAdds (25-35) to (40-50) Physical DamageLeeches 10% of Physical Damage as Life(10-20)% chance to cause Bleeding on HitAll Attacks count as Empowered AttacksCannot use Warcries
The Hammer of FaithGiant MaulRequires: Level 65, 114 Str(300-350)% increased Physical Damage10% reduced Attack Speed+10% to all Elemental Resistances50% increased Mana Regeneration RateEvery 10 seconds, gain a random non-damaging Shrine buff for 20 seconds
TidebreakerPointed MaulRequires: Level 45, 80 Str(120-150)% increased Physical Damage+(2-3) to Level of all Melee Skills+(20-30) to IntelligenceCauses (150-200)% increased Stun BuildupAll Damage from Hits with this Weapon Contributes to Chill Magnitude
TrenchtimbreSpiked ClubRequires: Level 16, 31 StrAdds (13-15) to (22-25) Physical Damage(20-30)% increased Attack Speed+(1-2) to Level of all Minion SkillsIncreases and Reductions to Minion Attack Speed also affect you
TrephinaForge MaulRequires: Level 11, 23 StrCrushes Enemies on HitAdds (12-15) to (22-25) Physical Damage(10-15)% increased Attack SpeedCauses (30-50)% increased Stun BuildupAlways deals Critical Hits against Heavy Stunned Enemies
Twisted EmpyreanAberrant SledgeRequires: Level 70, 163 StrGrants Skill: Level (1-20) Starborn Onslaught(80-100)% increased Physical DamageAdds (150-200) to (350-400) Cold Damage+(300-400) to maximum Mana+(4-6)% to Critical Hit Chance(10-20)% of Damage is taken from Mana before LifeAttacks with this Weapon have Added Cold Damage equal to (6-8)% to (10-12)% of maximum ManaConvert 100% of Fire Damage with Mace Skills to Cold Damage
Wylund's StakeSmithing HammerRequires: 11 StrAdds (4-6) to (8-10) Physical DamageAdds (4-6) to (8-10) Fire Damage+(10-20) to Strength+(20-30)% to Fire ResistanceHits Break (30-50) ArmourInflicts Elemental Exposure when this Weapon Fully Breaks Armour