
AoE, Melee, Sustained, Duration, Conditional
Tier: 3
Cast Time: 1s
Attack Speed: 120% of base
Requires 50 Dex 50 Int
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.
Tempest Bell
active skill required number of combo stacks: 4
melee conditional step distance: 21
base skill effect duration: 6000
base combo stacks decay delay ms: 8000
dps display statset index: 2
bell hit limit: 10
base number of tempest bells allowed: 1
is area damage
skill show tempest bell on staff
cannot damage bell
skill cannot be stunned
base skill show average damage instead of dps
base deal no damage
combo only stacks from hits with weapon restriction
Impact
melee conditional step distance: 21
dps display statset index: 2
bell hit limit: 10
active skill base area of effect radius: 21
is area damage
skill show tempest bell on staff
cannot damage bell
skill cannot be stunned
base skill show average damage instead of dps
combo only stacks from hits with weapon restriction
display statset hide usage stats
Shockwave
melee conditional step distance: 21
dps display statset index: 2
bell hit limit: 10
active skill base area of effect radius: 26
tempest bell area of effect +% final per 1 unit of knockback: 30
bell distance limit for recall: 90
bell shockwave cooldown ms: 250
tempest bell physical damage % as elemental per ailment: 30
bell ailment threshold
bell poise threshold
is area damage
skill show tempest bell on staff
cannot damage bell
skill cannot be stunned
base skill show average damage instead of dps
combo only stacks from hits with weapon restriction
display statset hide usage stats