
AoE, Projectile, Fire
Tier: 5
Cast Time: 1s
Attack Speed: 75% of base
Attack Damage: 65% of base
Requires 100 Str
Gouge molten rock from the ground and fling it at the target. The Projectile explodes on collision, damaging enemies and scattering shrapnel in a cone behind it.
Projectile
active skill base area of effect radius: 16
active skill base physical damage % to convert to fire: 60
projectile maximum range override: 60
active skill attack speed +% final while dual wielding: -15
molten blast projectile speed as % of attack time: 150
molten blast target range: 60
attack maximum action distance +: 8
active skill ignite chance +% final: 200
active skill ignite duration +% final: 100
base is projectile
is area damage
projectile uses contact position
check for targets between initiator and projectile source
double number of projectiles from dual wielding
precise cursor targeting uses contact point height offset
Shrapnel
active skill base physical damage % to convert to fire: 60
projectile maximum range override: 60
molten blast projectile speed as % of attack time: 150
attack maximum action distance +: 8
active skill ignite chance +% final: 200
active skill ignite duration +% final: 100
base number of projectiles: 8
active skill base physical damage % to convert to fire: 40
projectile maximum range override: -30
molten blast target range: 48
active skill projectile speed +% variation final: 50
base is projectile
projectile uses contact position
check for targets between initiator and projectile source
precise cursor targeting uses contact point height offset
projectiles fire at ground
modifiers to projectile count do not apply