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Stag Idol

Helmet
  • ProjectilesProjectileA Projectile is a moving Attack or Spell that usually impacts with targets when it hits them. When a group of multiple Projectiles is fired from the same source at the same time, only one Projectile in the group can hit each target unless otherwise specified. have 15% chance to ForkForkProjectiles that Fork split into two the first time they collide with an enemy and do not Split from it or Pierce it.
Sceptre
  • AlliesAlliesYour allies include other players, Minions, and any other entity that fights alongside you and has its own stats. You do not count as your own Ally. in your PresencePresenceYour Presence is an area around your character within which certain effects (such as many Auras) are applied. By default this has a 4 metre radius. The size of this area can be modified by Presence Area modifiers, but not by Skill Area modifiers. deal 1 to 40 added AttackAttacksAttacks are skills that directly damage enemies, usually using your equipped Martial Weapon. Spells are not Attacks. The base damage, attack speed and critical hit chance of an attack are determined using your Martial Weapon's stats unless the skill says otherwise. Attacks do not necessarily deal Physical damage — they can deal any damage type. Lightning DamageLightning DamageLightning damage is one of the five Damage Types. It is reduced by Lightning Resistance. Lightning hits have a chance to Shock based on how much Lightning damage is dealt.
Stag Idol
Group
Idol
Sockets into
Helmet, Sceptre

About Stag Idol

Stag Idol is a Idol in Path of Exile 2 that you socket into equipment.

Game terms used here

Definitions from the game’s own keyword tooltips.

Projectile
A Projectile is a moving Attack or Spell that usually impacts with targets when it hits them. When a group of multiple Projectiles is fired from the same source at the same time, only one Projectile in the group can hit each target unless otherwise specified.
Fork
Projectiles that Fork split into two the first time they collide with an enemy and do not Split from it or Pierce it.
Allies
Your allies include other players, Minions, and any other entity that fights alongside you and has its own stats. You do not count as your own Ally.
Presence
Your Presence is an area around your character within which certain effects (such as many Auras) are applied. By default this has a 4 metre radius. The size of this area can be modified by Presence Area modifiers, but not by Skill Area modifiers.
Attacks
Attacks are skills that directly damage enemies, usually using your equipped Martial Weapon. Spells are not Attacks. The base damage, attack speed and critical hit chance of an attack are determined using your Martial Weapon's stats unless the skill says otherwise. Attacks do not necessarily deal Physical damage — they can deal any damage type.
Lightning Damage
Lightning damage is one of the five Damage Types. It is reduced by Lightning Resistance. Lightning hits have a chance to Shock based on how much Lightning damage is dealt.

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