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Amanamu's Gaze

Requires: Level 60
Helmet
  • Remove a Damaging AilmentDamaging AilmentsAilments that deal damage are Bleeding, Ignite, and Poison. when you use a Command Skill
Body Armour
  • +2 to ArmourArmourArmour reduces Damage taken from Hits. By default, Armour only applies to Physical Damage. Damage reduction from Armour is proportional to the amount of Damage, and is more effective at reducing smaller hits. per 1 SpiritSpiritSpirit is a reserve of power used to activate and maintain skills with permanent effects. Spirit-powered skills are managed within the Skills Panel. Weapon Sets can have differing amounts of available Spirit, due to weapons with Spirit (such as Sceptres), Weapon Set Passive Skills, or Persistent Skills that are active in specific Weapon Sets.
Boots
  • 1% increased Movement Speed per 15 SpiritSpiritSpirit is a reserve of power used to activate and maintain skills with permanent effects. Spirit-powered skills are managed within the Skills Panel. Weapon Sets can have differing amounts of available Spirit, due to weapons with Spirit (such as Sceptres), Weapon Set Passive Skills, or Persistent Skills that are active in specific Weapon Sets., up to a maximum of 40%
  • Other Modifiers to Movement Speed except for Sprinting do not apply
Amanamu's Gaze
Group
Abyssal Eye
Required level
60
Sockets into
Helmet, Body Armour, Boots

About Amanamu's Gaze

Amanamu's Gaze is a Abyssal Eye in Path of Exile 2 that you socket into equipment, requiring level 60.

Game terms used here

Definitions from the game’s own keyword tooltips.

Damaging Ailments
Ailments that deal damage are Bleeding, Ignite, and Poison.
Armour
Armour reduces Damage taken from Hits. By default, Armour only applies to Physical Damage. Damage reduction from Armour is proportional to the amount of Damage, and is more effective at reducing smaller hits.
Spirit
Spirit is a reserve of power used to activate and maintain skills with permanent effects. Spirit-powered skills are managed within the Skills Panel. Weapon Sets can have differing amounts of available Spirit, due to weapons with Spirit (such as Sceptres), Weapon Set Passive Skills, or Persistent Skills that are active in specific Weapon Sets.

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