
AoE, Projectile, Grenade, Lightning, Duration
Tier: 7
Cast Time: 1s
Attack Speed: 75% of base
Attack Damage: 80% of base
Requires 50 Str 50 Dex
Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.
action allowed queue time override ms: 1000
action required target facing angle tolerance degrees: 90
base skill detonation time: 2500
active skill base physical damage % to convert to lightning: 80
movement speed +% final while performing action: -70
movement speed acceleration +% per second while performing action: 160
movement speed while performing action locked duration %: 50
fixed projectile spread: 30
active skill projectile speed +% variation final if multiple projectiles: 15
base secondary skill effect duration: 6000
active skill base area of effect radius
active skill electrocutes as though dealt damage +% final
base is projectile
projectile ballistic angle from reference event
projectile uses contact position
is area damage
action can be used in aiming stance
ballistic projectiles always bounce
can perform skill while moving
projectile uses contact direction
base skill show average damage instead of dps
base lightning damage can electrocute
projectiles cannot fork