
AoE, Melee, Slam, Duration, Payoff
Tier: 9
Cast Time: 1s
Attack Speed: 40% of base
Attack Damage: 160% of base
Requires 100 Str
Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.
Wave
sunder wave radius + per step: 2
sunder wave max steps: 5
sunder shockwave limit per cascade: 7
active skill area of effect radius +% final: 0
melee conditional step distance: 11
attack maximum action distance +: 24
active skill base area of effect radius: 9
active skill damage +% final while dual wielding: -30
base skill effect duration: 6000
sunder armor break extra magnitude: 20
cascade aftershock spacing area % override: 90
cascade aftershock angle offset override: 60
is area damage
base skill show average damage instead of dps
cannot break armour
skill effect duration is sundered armour duration
Shockwave
sunder shockwave limit per cascade: 7
active skill area of effect radius +% final: 0
melee conditional step distance: 11
attack maximum action distance +: 24
active skill damage +% final while dual wielding: -30
base skill effect duration: 6000
sunder armor break extra magnitude: 20
cascade aftershock spacing area % override: 90
cascade aftershock angle offset override: 60
active skill base secondary area of effect radius: 12
is area damage
base skill show average damage instead of dps
cannot break armour
skill effect duration is sundered armour duration
display statset hide usage stats