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Tactician

Tactician

Mercenary Ascendancy

Tactician - Mercenary Ascendancy Class in Path of Exile 2.

Ascendancy Nodes

Unleash Hell!

Unleash Hell!

Grants Skill: Supporting Fire

Strategic Embankments

Strategic Embankments

Totems you place grant Embankment Auras

Whoever Pays Best

Whoever Pays Best

Banners gain 5 Glory per second There is no Limit on the number of Banners you can place

A Solid Plan

A Solid Plan

Persistent Buffs have 50% less Reservation

Watch How I Do It

Watch How I Do It

Allies in your Presence gain added Attack Damage equal to 25% of your main hand Weapon's Damage

Stay Light, Use Cover

Stay Light, Use Cover

Defend with 200% of Armour Enemies have an Accuracy Penalty against you based on Distance Maximum Chance to Evade is 50% Maximum Physical Damage Reduction is 50%

Cannons, Ready!

Cannons, Ready!

+1 to maximum number of Summoned Totems Skills used by Totems have 30% more Skill Speed Totems only use Skills when you fire an Attack Projectile

Polish That Gear

Polish That Gear

Gain Deflection Rating equal to 20% of Armour Gain 100% of Evasion Rating as extra Ailment Threshold

Suppressing Fire

Suppressing Fire

40% more Immobilisation buildup

Right Where We Want Them

Right Where We Want Them

Projectile Damage builds Pin Pinned enemies cannot perform actions

Minion Damage

Minion Damage

Minions deal 20% increased Damage

Pin Buildup

Pin Buildup

20% increased Pin Buildup

Totem Damage

Totem Damage

20% increased Totem Damage

Totem Damage

Totem Damage

20% increased Totem Damage

Spirit

Spirit

8% increased Spirit

Armour and Evasion

Armour and Evasion

15% increased Armour and Evasion Rating

Presence Area

Presence Area

20% increased Presence Area of Effect

Banner Area

Banner Area

Banner Skills have 20% increased Area of Effect

Pin Buildup

Pin Buildup

20% increased Pin Buildup

Armour and Evasion

Armour and Evasion

15% increased Armour and Evasion Rating

## Overview Tactician ## Ascendancy Nodes ### A Solid Plan Persistent Buffs have 50% less Reservation ### Cannons, Ready! +1 to maximum number of Summoned Totems Skills used by Totems have 30% more Skill Speed Totems only use Skills when you fire an Attack Projectile ### Polish That Gear Gain Deflection Rating equal to 20% of Armour Gain 100% of Evasion Rating as extra Ailment Threshold ### Right Where We Want Them Projectile Damage builds Pin Pinned enemies cannot perform actions ### Stay Light, Use Cover Defend with 200% of Armour Enemies have an Accuracy Penalty against you based on Distance Maximum Chance to Evade is 50% Maximum Physical Damage Reduction is 50% ### Strategic Embankments Totems you place grant Embankment Auras ### Suppressing Fire 40% more Immobilisation buildup ### Unleash Hell! Grants Skill: Supporting Fire ### Watch How I Do It Allies in your Presence gain added Attack Damage equal to 25% of your main hand Weapon's Damage ### Whoever Pays Best Banners gain 5 Glory per second There is no Limit on the number of Banners you can place ### Armour and Evasion 15% increased Armour and Evasion Rating ### Armour and Evasion 15% increased Armour and Evasion Rating ### Banner Area Banner Skills have 20% increased Area of Effect ### Minion Damage Minions deal 20% increased Damage ### Pin Buildup 20% increased Pin Buildup ### Pin Buildup 20% increased Pin Buildup ### Presence Area 20% increased Presence Area of Effect ### Spirit 8% increased Spirit ### Totem Damage 20% increased Totem Damage ### Totem Damage 20% increased Totem Damage