Opiloti's Soul Core of Assault
Requires: Level 50
Weapon
- 50% chance when you gain a Frenzy ChargeChargesCharges can be gained from a number of Skills, passives, and other effects. They do not grant any inherent benefits, but can be consumed to fuel many skills and other effects. Charges last for 15 seconds by default, refreshing whenever you gain another charge of the same type. There are three types of Charges — Endurance, Frenzy and Power. By default players can have up to 3 of each type of Charge at once. to gain an additional Frenzy Charge
Wand
- 50% chance when you gain a Frenzy ChargeChargesCharges can be gained from a number of Skills, passives, and other effects. They do not grant any inherent benefits, but can be consumed to fuel many skills and other effects. Charges last for 15 seconds by default, refreshing whenever you gain another charge of the same type. There are three types of Charges — Endurance, Frenzy and Power. By default players can have up to 3 of each type of Charge at once. to gain an additional Frenzy Charge
Staff
- 50% chance when you gain a Frenzy ChargeChargesCharges can be gained from a number of Skills, passives, and other effects. They do not grant any inherent benefits, but can be consumed to fuel many skills and other effects. Charges last for 15 seconds by default, refreshing whenever you gain another charge of the same type. There are three types of Charges — Endurance, Frenzy and Power. By default players can have up to 3 of each type of Charge at once. to gain an additional Frenzy Charge

- Group
- Soul Core
- Required level
- 50
- Sockets into
- Weapon, Wand, Staff
About Opiloti's Soul Core of Assault
Opiloti's Soul Core of Assault is a Soul Core in Path of Exile 2 that you socket into equipment, requiring level 50.
Game terms used here
Definitions from the game’s own keyword tooltips.
- Charges
- Charges can be gained from a number of Skills, passives, and other effects. They do not grant any inherent benefits, but can be consumed to fuel many skills and other effects. Charges last for 15 seconds by default, refreshing whenever you gain another charge of the same type. There are three types of Charges — Endurance, Frenzy and Power. By default players can have up to 3 of each type of Charge at once.







