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Idol of Oak

Requires: Level 50
Boots
  • 15% chance when you gain an Endurance ChargeChargesCharges can be gained from a number of Skills, passives, and other effects. They do not grant any inherent benefits, but can be consumed to fuel many skills and other effects. Charges last for 15 seconds by default, refreshing whenever you gain another charge of the same type. There are three types of Charges — Endurance, Frenzy and Power. By default players can have up to 3 of each type of Charge at once. to gain an additional Endurance Charge
Sceptre
  • If you would gain an Endurance ChargeChargesCharges can be gained from a number of Skills, passives, and other effects. They do not grant any inherent benefits, but can be consumed to fuel many skills and other effects. Charges last for 15 seconds by default, refreshing whenever you gain another charge of the same type. There are three types of Charges — Endurance, Frenzy and Power. By default players can have up to 3 of each type of Charge at once., AlliesAlliesYour allies include other players, Minions, and any other entity that fights alongside you and has its own stats. You do not count as your own Ally. in your PresencePresenceYour Presence is an area around your character within which certain effects (such as many Auras) are applied. By default this has a 4 metre radius. The size of this area can be modified by Presence Area modifiers, but not by Skill Area modifiers. gain that Charge instead
Idol of Oak
Group
Idol
Required level
50
Sockets into
Boots, Sceptre

About Idol of Oak

Idol of Oak is a Idol in Path of Exile 2 that you socket into equipment, requiring level 50.

Game terms used here

Definitions from the game’s own keyword tooltips.

Charges
Charges can be gained from a number of Skills, passives, and other effects. They do not grant any inherent benefits, but can be consumed to fuel many skills and other effects. Charges last for 15 seconds by default, refreshing whenever you gain another charge of the same type. There are three types of Charges — Endurance, Frenzy and Power. By default players can have up to 3 of each type of Charge at once.
Allies
Your allies include other players, Minions, and any other entity that fights alongside you and has its own stats. You do not count as your own Ally.
Presence
Your Presence is an area around your character within which certain effects (such as many Auras) are applied. By default this has a 4 metre radius. The size of this area can be modified by Presence Area modifiers, but not by Skill Area modifiers.

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