Fragmentation Rounds
Fragmentation RoundsAttack
AoE, Ammunition, Projectile, Payoff, Merging
Tier: 1
Cast Time: 0.8s
Requires 50 Str 50 Dex
Load your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy Consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode. These fragments can Merge.
base number of crossbow bolts: 1
action allowed queue time override ms: 1000
action can be used in aiming stance
can perform skill while moving
base deal no damage
display statset hide usage stats
can be used instantly in any set
Search Tags
ammunitionareaattackcrossbowammoskilldexteritygrants_active_skillmergingpayoffprojectilereservesmanuallystrengthusablewhilemoving
Level Progression
| Level | Req. Level | Mana Cost |
|---|---|---|
| 1 | 0 | 7 |
| 2 | 3 | 9 |
| 3 | 6 | 10 |
| 4 | 10 | 12 |
| 5 | 14 | 13 |
| 6 | 18 | 15 |
| 7 | 22 | 16 |
| 8 | 26 | 18 |
| 9 | 31 | 20 |
| 10 | 36 | 23 |
| 11 | 41 | 25 |
| 12 | 46 | 27 |
| 13 | 52 | 30 |
| 14 | 58 | 33 |
| 15 | 64 | 36 |
| 16 | 66 | 39 |
| 17 | 72 | 42 |
| 18 | 78 | 46 |
| 19 | 84 | 49 |
| 20 | 90 | 53 |
| 21 | 90 | 58 |
| 22 | 90 | 62 |
| 23 | 90 | 67 |
| 24 | 90 | 72 |
| 25 | 90 | 78 |
| 26 | 90 | 83 |
| 27 | 90 | 89 |
| 28 | 90 | 96 |
| 29 | 90 | 103 |
| 30 | 90 | 110 |
| 31 | 90 | 118 |
| 32 | 90 | 126 |
| 33 | 90 | 134 |
| 34 | 90 | 143 |
| 35 | 90 | 153 |
| 36 | 90 | 163 |
| 37 | 90 | 174 |
| 38 | 90 | 185 |
| 39 | 90 | 197 |
| 40 | 90 | 210 |
Source: pob2 v0_4Extracted: 2026-06-20
POB Reference Data
Skill ID: FragmentationRoundsAmmoPlayer
Gem ID: Metadata/Items/Gem/SkillGemFragmentationRounds
Variant: FragmentationRounds
Max Level: 20
Color: 1
Granted Effect: FragmentationRoundsAmmoPlayer
# Fragmentation Rounds
Load your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy Consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode. These fragments can Merge.
## Requirements
Strength: 50, Dexterity: 50
**Tags:** AoE, Ammunition, Projectile, Payoff, Merging
**Cast Time:** 0.8s