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Conductive RunesAttack
AoE, Lightning, Duration, Hazard
Cast Time: 1s
Critical Hit Chance: 7%
Requires
Spend Runic Ward to create a number of Hazardous Runes in a cone in front of you, which arm after a time. After arming, these Runes will activate when enemies step on them, exploding to deal Attack damage that is not based on your Weapon's damage and apply Electrocution buildup.
Conductive Runes
active skill base area of effect radius: 85
active skill base secondary area of effect radius: 5
base skill effect duration: 10000
rune hazard cone angle: 80
rune hazard number of runes to create: 10
rune hazard base number of runes allowed: 20
rune hazard arming time ms: 400
rune hazard detonate time ms: 300
movement speed +% final while performing action: -70
movement speed acceleration +% per second while performing action: 160
movement speed while performing action locked duration %: 50
dps display statset index: 1
can perform skill while moving
cast time overrides attack duration
base deal no damage
Explosion
rune hazard cone angle: 80
rune hazard number of runes to create: 10
rune hazard base number of runes allowed: 20
rune hazard arming time ms: 400
rune hazard detonate time ms: 300
movement speed +% final while performing action: -70
movement speed acceleration +% per second while performing action: 160
movement speed while performing action locked duration %: 50
dps display statset index: 1
active skill base area of effect radius: 14
active skill base physical damage % to convert to lightning: 100
main hand weapon minimum lightning damage
main hand weapon maximum lightning damage
active skill electrocutes as though dealt damage +% final
can perform skill while moving
cast time overrides attack duration
is area damage
replace main hand unarmed attack stats with nothing type
base lightning damage can electrocute
is hazard
base skill show average damage instead of dps

Synergies

Conductive Runes Explosion

Search Tags

areaattackdamagedurationgrants_active_skillhazardlightninglimitnonweaponattacktotemableusablewhileshapeshifteduseglobalstats

Level Progression

LevelReq. LevelWard CostCrit %
10157%
23177%
36197%
410217%
514247%
618267%
722297%
826327%
931357%
1036387%
1141427%
1246457%
1352497%
1458537%
1564577%
1666617%
1772667%
1878717%
1984767%
2090817%
2190867%
2290927%
2390987%
24901047%
25901107%
26901177%
27901247%
28901327%
29901407%
30901487%
31901567%
32901657%
33901747%
34901847%
35901947%
36902047%
37902157%
38902277%
39902387%
40902517%
Source: pob2 v0_4Extracted: 6/20/2026
POB Reference Data
Skill ID: ConductiveRunesPlayer
Gem ID: Metadata/Items/Gems/SkillGemConductiveRunes
Variant: ConductiveRunes
Max Level: 20
Color: 4
Granted Effect: ConductiveRunesPlayer
# Conductive Runes Spend Runic Ward to create a number of Hazardous Runes in a cone in front of you, which arm after a time. After arming, these Runes will activate when enemies step on them, exploding to deal Attack damage that is not based on your Weapon's damage and apply Electrocution buildup. **Tags:** AoE, Lightning, Duration, Hazard **Cast Time:** 1s