Boar Idol
Gloves
- Gain 1 RageRageRage grants 1% more Attack damage per 1 Rage. By default, you have 30 maximum Rage and lose 1 Rage every 0.2 seconds. Rage loss is paused for 4 seconds upon gaining Rage, or after taking damage. Only one Hit every 0.5 seconds can cause you to gain Rage. on MeleeMeleeMelee Attacks are those that directly hit with a melee Strike or a Slam, dealing Melee damage. Melee attacks usually scale from Weapon or Unarmed damage. Any Projectiles these attacks create do not count as Melee damage. Hit
Sceptre
- AlliesAlliesYour allies include other players, Minions, and any other entity that fights alongside you and has its own stats. You do not count as your own Ally. in your PresencePresenceYour Presence is an area around your character within which certain effects (such as many Auras) are applied. By default this has a 4 metre radius. The size of this area can be modified by Presence Area modifiers, but not by Skill Area modifiers. Regenerate 0.5% of your Maximum Life per second

- Nhóm
- Idol
- Khảm vào
- Gloves, Sceptre
Về Boar Idol
Boar Idol là Idol trong Path of Exile 2, dùng để khảm vào trang bị.
Thuật ngữ trong game
Định nghĩa lấy từ chính tooltip trong game (tiếng Anh).
- Rage
- Rage grants 1% more Attack damage per 1 Rage. By default, you have 30 maximum Rage and lose 1 Rage every 0.2 seconds. Rage loss is paused for 4 seconds upon gaining Rage, or after taking damage. Only one Hit every 0.5 seconds can cause you to gain Rage.
- Melee
- Melee Attacks are those that directly hit with a melee Strike or a Slam, dealing Melee damage. Melee attacks usually scale from Weapon or Unarmed damage. Any Projectiles these attacks create do not count as Melee damage.
- Allies
- Your allies include other players, Minions, and any other entity that fights alongside you and has its own stats. You do not count as your own Ally.
- Presence
- Your Presence is an area around your character within which certain effects (such as many Auras) are applied. By default this has a 4 metre radius. The size of this area can be modified by Presence Area modifiers, but not by Skill Area modifiers.







