Minimum | Low | ★ Best valueRecommended | High | Ultra | |
|---|---|---|---|---|---|
| Settings | Low | Medium | High | High | Ultra |
| Performance | 1080p30 FPS | 1080p60 FPS | 1080p60 FPS | 1440p60 FPS | 4K60 FPS |
| GPU (NVIDIA) | NVIDIA GeForce RTX 2070 | NVIDIA GeForce RTX 2080 Super | 12 GB VRAM, Nvidia GeForce RTX 3070 Ti | NVIDIA GeForce RTX 4070 Super | NVIDIA GeForce RTX 5070 Ti |
| GPU (AMD) | 8 GB VRAM, AMD RX 6700 XT | AMD Radeon RX 6800 | AMD Radeon RX 6800 XT | AMD Radeon RX 7800 XT | AMD Radeon RX 9070 XT |
| CPU (Intel) | Intel Core i7-7700K | Intel Core i7-10700K | Intel Core i7-7700K | Intel Core i7-13700K | Intel Core Ultra 9 285K |
| CPU (AMD) | AMD Ryzen 5 1600X | AMD Ryzen 5 3600 | AMD Ryzen 5 3600X | AMD Ryzen 7 7700X | AMD Ryzen 7 9800X3D |
| RAM | 16 GB RAM | 16 GB | 32 GB RAM | 32 GB | 32 GB |
| Upscaling | Native | Native | Native | DLSS 4 / FSR 3.1 | DLSS 4 / FSR 4 |
| Frame Gen | — | — | — | — | Yes |
| Ray Tracing | Off | Off | Off | Medium | High |
At 1080p Low with an RTX 2070, you're targeting 30fps—disable Ray Tracing entirely and keep shadow quality at Medium to maintain stability. Contact shadows and anisotropic filtering at 16x are free, so leave those enabled for visual clarity.
The RTX 2080 Super at 1080p Medium should hold 60fps comfortably; Ray Tracing can stay off, but volumetric effects and view distance are safe to keep at Medium without FPS loss. This tier is where Gothic 1 Remake becomes genuinely playable without compromise.
With an RTX 3070 Ti at 1080p High, you have headroom to enable Medium Ray Tracing reflections without dropping below 60fps; keep SSAO/GI at High and shadow distance at High for the best visual balance. 32GB RAM ensures no stuttering from asset streaming in the open world.
The RTX 4070 Super at 1440p with DLSS 4 Quality mode is the real sweet spot—use Medium Ray Tracing and High shadows, then let upscaling handle the resolution. You'll hit 60fps stable with excellent image quality, and the 1440p native resolution with upscaling looks sharper than native 1080p.
At 4K with an RTX 5070 Ti, use DLSS 4 Performance mode (not Quality) to maintain 60fps with High Ray Tracing enabled; Frame Generation is overkill for a single-player RPG like this, so disable it and enjoy the native responsiveness. Enable Ray Reconstruction for cleaner RT reflections at no FPS cost.
Storage
60 GB available space
DirectX
Version 12
Achieving 120fps in Gothic 1 Remake requires an RTX 5080 or RX 9070 XT with aggressive settings: disable Ray Tracing entirely, drop shadows to Medium, set effects to Medium, and use DLSS 4 Performance or FSR 4 Performance mode at 1440p. Frame Generation is not recommended for an action-RPG where input latency matters; prioritize native 120fps instead.
The High tier (RTX 4070 Super or RX 7800 XT) at 1440p with DLSS 4/FSR 3.1 Quality is the best value—you get 60fps High settings with Medium RT for $500-600, which is 40% cheaper than Ultra while delivering 95% of the visual quality. If budget is tight, the Low tier (RTX 2080 Super) at 1080p Medium is perfectly playable for $200-300 used.
GTX 1060 users should jump to an RTX 5060 ($300) for 3-4x performance and DLSS 4 access—this unlocks 1440p 60fps High settings. RTX 3060 owners should upgrade to an RTX 5070 ($549) to reach 1440p with Medium RT and DLSS 4 Quality. RTX 4060 users: the 5070 ($549) is a 50% jump and worth it for 1440p gaming; skipping to 5070 Ti ($749) is overkill unless targeting 4K.
Gothic 1 Remake is moderately demanding—it scales well from 1080p 30fps on budget hardware to 4K 60fps on high-end rigs, with Ray Tracing as the primary quality knob. The game benefits significantly from DLSS 4 or FSR 4 upscaling; even at the High tier, using Quality-mode upscaling at 1440p looks sharper and runs smoother than native 1080p. Consoles are well-served by 60fps performance modes (PS5 Pro's PSSR 2.0 is noticeably sharper than base PS5's FSR 3.1), and handhelds can achieve 40-50fps with FSR upscaling for 2.5-3 hour sessions. Overall, this is a well-optimized remake that rewards better hardware but remains playable on modest systems.