
AoE, Projectile, Fire, Duration, Repeatable
Cast Time: 1s
Attack Speed: 70% of base
Attack Damage: 20% of base
Requires
Fires an arrow that embeds where it lands for a short duration. At the end of the duration, the arrow explodes in spectral flame, turning it to ashes and damaging enemies, with a high chance to Ignite. Igniting any enemy with the Explosion also applies Ignite to enemies within range.
Arrow
active skill base physical damage % to convert to fire: 20
base skill effect duration: 1500
movement speed +% final while performing action: -70
movement speed acceleration +% per second while performing action: 160
movement speed while performing action locked duration %: 50
base is projectile
projectile uses contact position
projectile uses contact direction
check for targets between initiator and projectile source
skill can fire arrows
has modular projectiles enabled
can perform skill while moving
should use additive aiming animation
precise cursor targeting uses contact point height offset
Explosion
active skill base physical damage % to convert to fire: 20
base skill effect duration: 1500
movement speed +% final while performing action: -70
movement speed acceleration +% per second while performing action: 160
movement speed while performing action locked duration %: 50
active skill base physical damage % to convert to fire: 80
active skill ignite chance +% final: 200
active skill ignite proliferation radius: 18
active skill base area of effect radius
base is projectile
projectile uses contact position
projectile uses contact direction
check for targets between initiator and projectile source
skill can fire arrows
has modular projectiles enabled
can perform skill while moving
should use additive aiming animation
precise cursor targeting uses contact point height offset
is area damage
display statset hide usage stats