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Opiloti's Soul Core of Assault

Requires: Level 50
Weapon
  • 50% chance when you gain a Frenzy ChargeChargesCharges can be gained from a number of Skills, passives, and other effects. They do not grant any inherent benefits, but can be consumed to fuel many skills and other effects. Charges last for 15 seconds by default, refreshing whenever you gain another charge of the same type. There are three types of Charges — Endurance, Frenzy and Power. By default players can have up to 3 of each type of Charge at once. to gain an additional Frenzy Charge
Wand
  • 50% chance when you gain a Frenzy ChargeChargesCharges can be gained from a number of Skills, passives, and other effects. They do not grant any inherent benefits, but can be consumed to fuel many skills and other effects. Charges last for 15 seconds by default, refreshing whenever you gain another charge of the same type. There are three types of Charges — Endurance, Frenzy and Power. By default players can have up to 3 of each type of Charge at once. to gain an additional Frenzy Charge
Staff
  • 50% chance when you gain a Frenzy ChargeChargesCharges can be gained from a number of Skills, passives, and other effects. They do not grant any inherent benefits, but can be consumed to fuel many skills and other effects. Charges last for 15 seconds by default, refreshing whenever you gain another charge of the same type. There are three types of Charges — Endurance, Frenzy and Power. By default players can have up to 3 of each type of Charge at once. to gain an additional Frenzy Charge
Opiloti's Soul Core of Assault
Nhóm
Soul Core
Level yêu cầu
50
Khảm vào
Weapon, Wand, Staff

Về Opiloti's Soul Core of Assault

Opiloti's Soul Core of Assault là Soul Core trong Path of Exile 2, dùng để khảm vào trang bị, yêu cầu level 50.

Thuật ngữ trong game

Định nghĩa lấy từ chính tooltip trong game (tiếng Anh).

Charges
Charges can be gained from a number of Skills, passives, and other effects. They do not grant any inherent benefits, but can be consumed to fuel many skills and other effects. Charges last for 15 seconds by default, refreshing whenever you gain another charge of the same type. There are three types of Charges — Endurance, Frenzy and Power. By default players can have up to 3 of each type of Charge at once.